#include "TableManager.h"
MapTab_Actor* TableManager::GetActorMap() {
Tab_Actor::LoadTable();
return Tab_Actor::s_pListTab_Actor;
}
Tab_Actor* TableManager::GetActorByID(int id) {
Tab_Actor::LoadTable();
return Tab_Actor::s_pListTab_Actor->at(id);
}

MapTab_Test* TableManager::GetTestMap() {
Tab_Test::LoadTable();
return Tab_Test::s_pListTab_Test;
}
Tab_Test* TableManager::GetTestByID(int id) {
Tab_Test::LoadTable();
return Tab_Test::s_pListTab_Test->at(id);
}

